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Isometric illustration

minecrft.png

In my artwork, I created a Minecraft-style self-portrait using Adobe Illustrator and an isometric grid to construct 3D cubes that reflect the game's iconic blocky aesthetic. I carefully selected and applied darker shades of each color to create shadows and depth, while using lighter tones to represent areas where light hits, adding a sense of dimensionality to the piece. This technique not only brings the character to life but also highlights the importance of color variation in visual storytelling. I want my audience to notice and appreciate the different shades and how they contribute to the overall form and lighting of the artwork.

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